A lot of item implementation this weekend. Monsters now drop items on death. Players can pick up items as well as drop them. There is no current limit on the number of items in the wastelands, so enjoy.

I also fixed up the inform system. You'll now get informed of world happenings in real-time. If you aren't online at the time they will be queued like in the original.
Changelog:
- fixed problem where melee fighters would occasionly get weapons
- revamped the database system (speed and flexibility gains)
- revamped the inform/tranmission system (made them more compatible)
- informs now report immediately if you are online (otherwise they are queued)
- squad informs now work
- cleaned up a lot of type problems
- implemented monster dropping items
- rewrote Buffer class to make it safer and cleaner
- implemented picking up items in the wasteland
- implemented dropping items in the wasteland
- fixed bug in training when going above level 5
- fixed: hitting enter when purchasing ammo locks up the game
- fixed: ammo purchasing without enough crystals has bad display
- Tarix